Friday, April 6, 2007

Major Guild Wars Updates

First, users now have an extra 20 slots in their storage account for every campaign that they own. Instead of 20 slots (which is what we had initially), players can have up to 80. Those of us with only the Prophecies campaign now have 40.

Second, a couple missions have been updated. Most specifically, the Divinity Coast mission, which involved finding the Chosen villagers, has been made a bit easier. "When approached, the chosen villagers will now appear on the player's Party bar." Also updated are D'Alessio Seaboard and Gyala Hatchery.

Third, Augury Rock is now a mission after you complete the three required missions before it. Apparently this is in preparation of the new Hard Mode Guild Wars has been planning. The first I heard of hard mode it was through one of those titles. Apparently they will be releasing it soon. I'll search for more information later.

Other stuff
  • A new cool thing is that you can now command pets to attack, guard, and heel. Also, Hero and Henchman AI has improved.
  • There is a new Automated Tournament system and preparation for the open beta test has begun.
  • Lots of new changes to the UI. Check out the webpage itself for more information.
  • Lots of skill changes.
See the official website and GuildWiki for more information.

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